Game tile
BELOW
Platform: Xbox One - Type: Retail
Achievements: 10 - Gamerscore: 1000 G
Game cover
Game rating icon 0.5 of 5.0 (1 votes)

  Achievement distribution

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Gamer First played Last played Time played Achievements Gamerscore
Gamer tile
13.01.19 14.01.19 1h 38m
2 of 10
200 of 1000
Gamer tile
23.12.18 23.12.18 28m
1 of 10
100 of 1000
Gamer tile
19.11.19 19.11.19 21m
1 of 10
100 of 1000
Gamer tile
15.12.18 16.12.18 3h 41m
1 of 10
100 of 1000
Gamer tile
15.12.18 15.12.18 2h 52m
5 of 10
500 of 1000
Gamer tile
15.12.18 15.12.18 1h 49m
2 of 10
200 of 1000
Gamer tile
14.12.18 14.12.18 3h 25m
2 of 10
200 of 1000
Gamer Deaths
H
Light Bits
H
Core Lights
H
Kills
H
Slugs Fed
H
Gamer tile
1 - - - -
Gamer tile
- - - 4 -
Gamer tile
- - - 66 -
Gamer tile
4 2 1 341 16
Gamer tile
2 - - 41 -
Gamer tile
1 - - 63 -
Show:


100Gamerscore
Guiding Light
Triggered after the wanderer finds the Lantern on the surface of the Isle for the first time.
100Gamerscore
1 Bit
Triggered when the wanderer collects their first Light Bit
100Gamerscore
Dark Night
Triggered after the wanderer finally unlocks the Sarcophagus and releases The Dark.
100Gamerscore
Depart
Triggered after the Wanderer sets sail off the shore of the Grey Dunes for the first time.
100Gamerscore
First Light
Triggered after the wanderer shuts down the First Pillar (by taking the First Light and exiting the
100Gamerscore
Hello, Darkness
Triggered after the end game "fade to dark" cutscene.
100Gamerscore
Last Light
Triggered after the wanderer shuts down the Last Pillar (by taking the Last Light and exiting the Pi
100Gamerscore
Lost & Found
Triggered when a wanderer retrieves a lost Lantern for the fist time
100Gamerscore
Start
Triggered when the wanderer dies and returns to The Isle for the first time.
100Gamerscore
In The Pocket
Discover the pocket
100Gamerscore
Guiding Light
Triggered after the wanderer finds the Lantern on the surface of the Isle for the first time.
100Gamerscore
1 Bit
Triggered when the wanderer collects their first Light Bit
100Gamerscore
Dark Night
Triggered after the wanderer finally unlocks the Sarcophagus and releases The Dark.
100Gamerscore
Depart
Triggered after the Wanderer sets sail off the shore of the Grey Dunes for the first time.
100Gamerscore
First Light
Triggered after the wanderer shuts down the First Pillar (by taking the First Light and exiting the
100Gamerscore
Hello, Darkness
Triggered after the end game "fade to dark" cutscene.
100Gamerscore
Last Light
Triggered after the wanderer shuts down the Last Pillar (by taking the Last Light and exiting the Pi
100Gamerscore
Lost & Found
Triggered when a wanderer retrieves a lost Lantern for the fist time
100Gamerscore
Start
Triggered when the wanderer dies and returns to The Isle for the first time.
100Gamerscore
In The Pocket
Discover the pocket
Achievement
Achievement tile
Guiding Light
100Gamerscore

Triggered after the wanderer finds the Lantern on the surface of the Isle for the first time.
Achievement tile
1 Bit
100Gamerscore

Triggered when the wanderer collects their first Light Bit
Achievement tile
Dark Night
100Gamerscore

Triggered after the wanderer finally unlocks the Sarcophagus and releases The Dark.
Achievement tile
Depart
100Gamerscore

Triggered after the Wanderer sets sail off the shore of the Grey Dunes for the first time.
Achievement tile
First Light
100Gamerscore

Triggered after the wanderer shuts down the First Pillar (by taking the First Light and exiting the
Achievement tile
Hello, Darkness
100Gamerscore

Triggered after the end game "fade to dark" cutscene.
Achievement tile
Last Light
100Gamerscore

Triggered after the wanderer shuts down the Last Pillar (by taking the Last Light and exiting the Pi
Achievement tile
Lost & Found
100Gamerscore

Triggered when a wanderer retrieves a lost Lantern for the fist time
Achievement tile
Start
100Gamerscore

Triggered when the wanderer dies and returns to The Isle for the first time.
Achievement tile
In The Pocket
100Gamerscore

Discover the pocket
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